setAudio method
Sets the active audio track.
Implementation
@override
void setAudio(ByteArkPlayerMediaTrack track) =>
_withPlayer('setAudio', (p) {
_activateJsTrack(
p,
listMethod: 'audioTracks',
targetId: track.id,
activeProperty: 'enabled',
activeValue: true.toJS,
inactiveValue: false.toJS,
);
});