getCurrentAudio method
Returns the currently selected audio track, if any.
Implementation
@override
Future<ByteArkPlayerMediaTrack?> getCurrentAudio() =>
_withPlayerAsync<ByteArkPlayerMediaTrack?>(
'getCurrentAudio',
(p) => _findActiveJsTrack(
p,
listMethod: 'audioTracks',
activeProperty: 'enabled',
isActive: _jsIsBooleanTrue,
),
null,
);