ButtonNavigationBar class

The ButtonNavigationBar is the menu bar, in which ButtonNavigationItem get inserted.

Mainly used instead of FloatingActionButton (FAB) in a Scaffold, but can be used in other scenarios as well. When using this as a FAB, you might want to center it using "floatingActionButtonLocation: FloatingActionButtonLocation.centerFloat",

Inheritance

Constructors

ButtonNavigationBar({required List<ButtonNavigationItem> children, EdgeInsets padding = EdgeInsets.zero, double spaceBetweenItems = 1.5, BorderRadius borderRadius = const BorderRadius.all(Radius.circular(16))})

Properties

borderRadius → BorderRadius
borderRadius is used to define ounding the four edges. A few examples:
final
children → List<ButtonNavigationItem>
In children one can insert multiple ButtonNavigationItem, which will be the elements of the menu bar.
final
hashCode → int
The hash code for this object.
no setterinherited
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
padding → EdgeInsets
padding allows to set a padding around the menu bar. Not recommended when using Widget as FAB.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
spaceBetweenItems → double
spaceBetweenItems allows customisation of gap between buttons.
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → _ButtonNavigationBarState
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited