SingleComponentResponseOfDestinyItemTalentGridComponent class

Annotations
  • @JsonSerializable()

Properties

data DestinyItemTalentGridComponent?
Well, we're here in Destiny 2, and Talent Grids are unfortunately still around. The good news is that they're pretty much only being used for certain base information on items and for Builds/Subclasses. The bad news is that they still suck. If you really want this information, grab this component. An important note is that talent grids are defined as such: A Grid has 1:M Nodes, which has 1:M Steps. Any given node can only have a single step active at one time, which represents the actual visual contents and effects of the Node (for instance, if you see a "Super Cool Bonus" node, the actual icon and text for the node is coming from the current Step of that node). Nodes can be grouped into exclusivity sets and as of D2, exclusivity groups (which are collections of exclusivity sets that affect each other). See DestinyTalentGridDefinition for more information. Brace yourself, the water's cold out there in the deep end.
getter/setter pair
disabled bool?
If true, this component is disabled.
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
privacy ComponentPrivacySetting?
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

asyncToJson() Future<Map<String, dynamic>>
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() Map<String, dynamic>
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited