DestinyVendorItemDefinition class

This represents an item being sold by the vendor.

Annotations
  • @JsonSerializable()

Properties

action DestinyVendorSaleItemActionBlockDefinition?
The action to be performed when purchasing the item, if it's not just "buy".
getter/setter pair
categoryIndex int?
The index into the DestinyVendorDefinition.categories array, so you can find the category associated with this item.
getter/setter pair
creationLevels List<DestinyItemCreationEntryLevelDefinition>?
The Default level at which the item will spawn. Almost always driven by an adjusto these days. Ideally should be singular. It's a long story how this ended up as a list, but there is always either going to be 0:1 of these entities.
getter/setter pair
currencies List<DestinyVendorItemQuantity>?
This is a pre-compiled aggregation of item value and priceOverrideList, so that we have one place to check for what the purchaser must pay for the item. Use this instead of trying to piece together the price separately. The somewhat crappy part about this is that, now that item quantity overrides have dynamic modifiers, this will not necessarily be statically true. If you were using this instead of live data, switch to using live data.
getter/setter pair
displayCategory String?
The string identifier for the category selling this item.
getter/setter pair
displayCategoryIndex int?
This is an index specifically into the display category, as opposed to the server-side Categories (which do not need to match or pair with each other in any way: server side categories are really just structures for common validation. Display Category will let us more easily categorize items visually)
getter/setter pair
exclusivity BungieMembershipType?
If this item can only be purchased by a given platform, this indicates the platform to which it is restricted.
getter/setter pair
expirationTooltip String?
If this item can expire, this is the tooltip message to show with its expiration info.
getter/setter pair
failureIndexes List<int>?
An list of indexes into the DestinyVendorDefinition.failureStrings array, indicating the possible failure strings that can be relevant for this item.
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
inventoryBucketHash int?
The inventory bucket into which this item will be placed upon purchase.
getter/setter pair
isCrm bool?
If this sale can only be performed as the result of receiving a CRM offer, this is true.
getter/setter pair
isOffer bool?
If this sale can only be performed as the result of an offer check, this is true.
getter/setter pair
itemHash int?
The hash identifier of the item being sold (DestinyInventoryItemDefinition). Note that a vendor can sell the same item in multiple ways, so don't assume that itemHash is a unique identifier for this entity.
getter/setter pair
maximumLevel int?
The maximum character level at which this item is available for sale.
getter/setter pair
minimumLevel int?
The minimum character level at which this item is available for sale.
getter/setter pair
originalCategoryIndex int?
Same as above, but for the original category indexes.
getter/setter pair
purchasableScope DestinyGatingScope?
Similar to visibilityScope, it represents the most restrictive scope that determines whether the item can be purchased. It will at least be as restrictive as visibilityScope, but could be more restrictive if the item has additional purchase requirements beyond whether it is merely visible or not. See DestinyGatingScope's documentation for more information.
getter/setter pair
quantity int?
The amount you will recieve of the item described in itemHash if you make the purchase.
getter/setter pair
redirectToSaleIndexes List<int>?
If this is populated, the purchase of this item should redirect to purchasing these other items instead.
getter/setter pair
refundPolicy DestinyVendorItemRefundPolicy?
If this item can be refunded, this is the policy for what will be refundd, how, and in what time period.
getter/setter pair
refundTimeLimit int?
The amount of time before refundability of the newly purchased item will expire.
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
socketOverrides List<DestinyVendorItemSocketOverride>?
getter/setter pair
sortValue int?
if the category this item is in supports non-default sorting, this value should represent the sorting value to use, pre-processed and ready to go.
getter/setter pair
unpurchasable bool?
If true, this item is some sort of dummy sale item that cannot actually be purchased. It may be a display only item, or some fluff left by a content designer for testing purposes, or something that got disabled because it was a terrible idea. You get the picture. We won't know why it can't be purchased, only that it can't be. Sorry. This is also only whether it's unpurchasable as a static property according to game content. There are other reasons why an item may or may not be purchasable at runtime, so even if this isn't set to True you should trust the runtime value for this sale item over the static definition if this is unset.
getter/setter pair
vendorItemIndex int?
The index into the DestinyVendorDefinition.saleList. This is what we use to refer to items being sold throughout live and definition data.
getter/setter pair
visibilityScope DestinyGatingScope?
The most restrictive scope that determines whether the item is available in the Vendor's inventory. See DestinyGatingScope's documentation for more information. This can be determined by Unlock gating, or by whether or not the item has purchase level requirements (minimumLevel and maximumLevel properties).
getter/setter pair

Methods

asyncToJson() Future<Map<String, dynamic>>
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() Map<String, dynamic>
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Methods

asyncFromJson(Map<String, dynamic> json) Future<DestinyVendorItemDefinition>