DestinyVendorInventoryFlyoutDefinition class
The definition for an "inventory flyout": a UI screen where we show you part of an otherwise hidden vendor inventory: like the Vault inventory buckets.
- Annotations
-
- @JsonSerializable()
Constructors
- DestinyVendorInventoryFlyoutDefinition()
-
DestinyVendorInventoryFlyoutDefinition.fromJson(Map<
String, dynamic> json) -
factory
Properties
-
buckets
↔ List<
DestinyVendorInventoryFlyoutBucketDefinition> ? -
A list of inventory buckets and other metadata to show on the screen.
getter/setter pair
- displayProperties ↔ DestinyDisplayPropertiesDefinition?
-
The title and other common properties of the flyout.
getter/setter pair
- equipmentSlotHash ↔ int?
-
If this flyout is meant to show you the contents of the player's equipment slot, this is the slot to show.
getter/setter pair
- flyoutId ↔ int?
-
An identifier for the flyout, in case anything else needs to refer to them.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- lockedDescription ↔ String?
-
If the flyout is locked, this is the reason why.
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- suppressNewness ↔ bool?
-
If this is true, don't show any of the glistening "this is a new item" UI elements, like we show on the inventory items themselves in in-game UI.
getter/setter pair
Methods
-
asyncToJson(
) → Future< Map< String, dynamic> > -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
asyncFromJson(
Map< String, dynamic> json) → Future<DestinyVendorInventoryFlyoutDefinition>