DestinyTalentExclusiveGroup class

As of Destiny 2, nodes can exist as part of "Exclusive Groups". These differ from exclusive sets in that, within the group, many nodes can be activated. But the act of activating any node in the group will cause "opposing" nodes (nodes in groups that are not allowed to be activated at the same time as this group) to deactivate.

Annotations
  • @JsonSerializable()

Properties

groupHash int?
The identifier for this exclusive group. Only guaranteed unique within the talent grid, not globally.
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
loreHash int?
If this group has an associated piece of lore to show next to it, this will be the identifier for that DestinyLoreDefinition.
getter/setter pair
nodeHashes List<int>?
A quick reference of the talent nodes that are part of this group, by their Talent Node hashes. (See DestinyTalentNodeDefinition.nodeHash)
getter/setter pair
opposingGroupHashes List<int>?
A quick reference of Groups whose nodes will be deactivated if any node in this group is activated.
getter/setter pair
opposingNodeHashes List<int>?
A quick reference of Nodes that will be deactivated if any node in this group is activated, by their Talent Node hashes. (See DestinyTalentNodeDefinition.nodeHash)
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

asyncToJson() Future<Map<String, dynamic>>
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() Map<String, dynamic>
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Methods

asyncFromJson(Map<String, dynamic> json) Future<DestinyTalentExclusiveGroup>