DestinySeasonDefinition class
Defines a canonical "Season" of Destiny: a range of a few months where the game highlights certain challenges, provides new loot, has new Clan-related rewards and celebrates various seasonal events.
- Annotations
-
- @JsonSerializable()
Constructors
- DestinySeasonDefinition()
-
DestinySeasonDefinition.fromJson(Map<
String, dynamic> json) -
factory
Properties
- artifactItemHash ↔ int?
-
getter/setter pair
- backgroundImagePath ↔ String?
-
getter/setter pair
- displayProperties ↔ DestinyDisplayPropertiesDefinition?
-
Many Destiny*Definition contracts - the "first order" entities of Destiny that have their own tables in the Manifest Database - also have displayable information. This is the base class for that display information.
getter/setter pair
- endDate ↔ String?
-
getter/setter pair
- hash ↔ int?
-
The unique identifier for this entity. Guaranteed to be unique for the type of entity, but not globally.
When entities refer to each other in Destiny content, it is this hash that they are referring to.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- index ↔ int?
-
The index of the entity as it was found in the investment tables.
getter/setter pair
- preview ↔ DestinySeasonPreviewDefinition?
-
Optional - Defines the promotional text, images, and links to preview this season.
getter/setter pair
- redacted ↔ bool?
-
If this is true, then there is an entity with this identifier/type combination, but BNet is not yet allowed to show it. Sorry!
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- sealPresentationNodeHash ↔ int?
-
getter/setter pair
- seasonalChallengesPresentationNodeHash ↔ int?
-
getter/setter pair
- seasonNumber ↔ int?
-
getter/setter pair
- seasonPassHash ↔ int?
-
getter/setter pair
- seasonPassProgressionHash ↔ int?
-
getter/setter pair
- startDate ↔ String?
-
getter/setter pair
Methods
-
asyncToJson(
) → Future< Map< String, dynamic> > -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
asyncFromJson(
Map< String, dynamic> json) → Future<DestinySeasonDefinition>