DestinyPublicMilestoneActivityVariant class
Represents a variant of an activity that's relevant to a milestone.
- Annotations
-
- @JsonSerializable()
Constructors
- DestinyPublicMilestoneActivityVariant()
-
DestinyPublicMilestoneActivityVariant.fromJson(Map<
String, dynamic> json) -
factory
Properties
- activityHash ↔ int?
-
The hash identifier of this activity variant. Examine the activity's definition in the Manifest database to determine what makes it a distinct variant. Usually it will be difficulty level or whether or not it is a guided game variant of the activity, but theoretically it could be distinguished in any arbitrary way.
getter/setter pair
- activityModeHash ↔ int?
-
The hash identifier of the most specific Activity Mode under which this activity is played. This is useful for situations where the activity in question is - for instance - a PVP map, but it's not clear what mode the PVP map is being played under. If it's a playlist, this will be less specific: but hopefully useful in some way.
getter/setter pair
- activityModeType ↔ int?
-
The enumeration equivalent of the most specific Activity Mode under which this activity is played.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
asyncToJson(
) → Future< Map< String, dynamic> > -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
asyncFromJson(
Map< String, dynamic> json) → Future<DestinyPublicMilestoneActivityVariant>