DestinyProgressionMappingDefinition class
Aggregations of multiple progressions. These are used to apply rewards to multiple progressions at once. They can sometimes have human readable data as well, but only extremely sporadically.
- Annotations
-
- @JsonSerializable()
Constructors
- DestinyProgressionMappingDefinition()
-
DestinyProgressionMappingDefinition.fromJson(Map<
String, dynamic> json) -
factory
Properties
- displayProperties ↔ DestinyDisplayPropertiesDefinition?
-
Infrequently defined in practice. Defer to the individual progressions' display properties.
getter/setter pair
- displayUnits ↔ String?
-
The localized unit of measurement for progression across the progressions defined in this mapping. Unfortunately, this is very infrequently defined. Defer to the individual progressions' display units.
getter/setter pair
- hash ↔ int?
-
The unique identifier for this entity. Guaranteed to be unique for the type of entity, but not globally.
When entities refer to each other in Destiny content, it is this hash that they are referring to.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- index ↔ int?
-
The index of the entity as it was found in the investment tables.
getter/setter pair
- redacted ↔ bool?
-
If this is true, then there is an entity with this identifier/type combination, but BNet is not yet allowed to show it. Sorry!
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
asyncToJson(
) → Future< Map< String, dynamic> > -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
asyncFromJson(
Map< String, dynamic> json) → Future<DestinyProgressionMappingDefinition>