DestinyProgressionDisplayPropertiesDefinition class
Properties
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description
↔ String?
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getter/setter pair
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displayUnitsName
↔ String?
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When progressions show your "experience" gained, that bar has units (i.e. "Experience", "Bad Dudes Snuffed Out", whatever). This is the localized string for that unit of measurement.
getter/setter pair
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hashCode
→ int
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The hash code for this object.
no setterinherited
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hasIcon
↔ bool?
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getter/setter pair
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highResIcon
↔ String?
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If this item has a high-res icon (at least for now, many things won't), then the path to that icon will be here.
getter/setter pair
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icon
↔ String?
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Note that "icon" is sometimes misleading, and should be interpreted in the context of the entity. For instance, in Destiny 1 the DestinyRecordBookDefinition's icon was a big picture of a book.
But usually, it will be a small square image that you can use as... well, an icon.
They are currently represented as 96px x 96px images.
getter/setter pair
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iconSequences
↔ List<DestinyIconSequenceDefinition>?
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getter/setter pair
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name
↔ String?
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getter/setter pair
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runtimeType
→ Type
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A representation of the runtime type of the object.
no setterinherited