DestinyProfileTransitoryJoinability class
Some basic information about whether you can be joined, how many slots are left etc. Note that this can change quickly, so it may not actually be useful. But perhaps it will be in some use cases?
- Annotations
-
- @JsonSerializable()
Constructors
- DestinyProfileTransitoryJoinability()
-
DestinyProfileTransitoryJoinability.fromJson(Map<
String, dynamic> json) -
factory
Properties
- closedReasons ↔ DestinyJoinClosedReasons?
-
Reasons why a person can't join this person's fireteam.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- openSlots ↔ int?
-
The number of slots still available on this person's fireteam.
getter/setter pair
- privacySetting ↔ DestinyGamePrivacySetting?
-
Who the person is currently allowing invites from.
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
asyncToJson(
) → Future< Map< String, dynamic> > -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
asyncFromJson(
Map< String, dynamic> json) → Future<DestinyProfileTransitoryJoinability>