DestinyPresentationNodeChildrenBlock class

As/if presentation nodes begin to host more entities as children, these lists will be added to. One list property exists per type of entity that can be treated as a child of this presentation node, and each holds the identifier of the entity and any associated information needed to display the UI for that entity (if anything)

Annotations
  • @JsonSerializable()

Properties

collectibles List<DestinyPresentationNodeCollectibleChildEntry>?
getter/setter pair
craftables List<DestinyPresentationNodeCraftableChildEntry>?
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
metrics List<DestinyPresentationNodeMetricChildEntry>?
getter/setter pair
presentationNodes List<DestinyPresentationNodeChildEntry>?
getter/setter pair
records List<DestinyPresentationNodeRecordChildEntry>?
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

asyncToJson() Future<Map<String, dynamic>>
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() Map<String, dynamic>
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited