DestinyMaterialRequirementSetDefinition class
Represent a set of material requirements: Items that either need to be owned or need to be consumed in order to perform an action. A variety of other entities refer to these as gatekeepers and payments for actions that can be performed in game.
- Annotations
-
- @JsonSerializable()
Constructors
- DestinyMaterialRequirementSetDefinition()
-
DestinyMaterialRequirementSetDefinition.fromJson(Map<
String, dynamic> json) -
factory
Properties
- hash ↔ int?
-
The unique identifier for this entity. Guaranteed to be unique for the type of entity, but not globally.
When entities refer to each other in Destiny content, it is this hash that they are referring to.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- index ↔ int?
-
The index of the entity as it was found in the investment tables.
getter/setter pair
-
materials
↔ List<
DestinyMaterialRequirement> ? -
The list of all materials that are required.
getter/setter pair
- redacted ↔ bool?
-
If this is true, then there is an entity with this identifier/type combination, but BNet is not yet allowed to show it. Sorry!
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
asyncToJson(
) → Future< Map< String, dynamic> > -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
asyncFromJson(
Map< String, dynamic> json) → Future<DestinyMaterialRequirementSetDefinition>