DestinyItemSackBlockDefinition class
Some items are "sacks" - they can be "opened" to produce other items. This is information related to its sack status, mostly UI strings. Engrams are an example of items that are considered to be "Sacks".
- Annotations
-
- @JsonSerializable()
Constructors
- DestinyItemSackBlockDefinition()
-
DestinyItemSackBlockDefinition.fromJson(Map<
String, dynamic> json) -
factory
Properties
- detailAction ↔ String?
-
A description of what will happen when you open the sack. As far as I can tell, this is blank currently. Unknown whether it will eventually be populated with useful info.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- openAction ↔ String?
-
The localized name of the action being performed when you open the sack.
getter/setter pair
- openOnAcquire ↔ bool?
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- selectItemCount ↔ int?
-
getter/setter pair
- vendorSackType ↔ String?
-
getter/setter pair
Methods
-
asyncToJson(
) → Future< Map< String, dynamic> > -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
asyncFromJson(
Map< String, dynamic> json) → Future<DestinyItemSackBlockDefinition>