DestinyItemPreviewBlockDefinition class
Items like Sacks or Boxes can have items that it shows in-game when you view details that represent the items you can obtain if you use or acquire the item. This defines those categories, and gives some insights into that data's source.
- Annotations
-
- @JsonSerializable()
Constructors
- DestinyItemPreviewBlockDefinition()
-
DestinyItemPreviewBlockDefinition.fromJson(Map<
String, dynamic> json) -
factory
Properties
- artifactHash ↔ int?
-
If this item should show you Artifact information when you preview it, this is the hash identifier of the DestinyArtifactDefinition for the artifact whose data should be shown.
getter/setter pair
-
derivedItemCategories
↔ List<
DestinyDerivedItemCategoryDefinition> ? -
This is a list of the items being previewed, categorized in the same way as they are in the preview UI.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- previewActionString ↔ String?
-
If the preview has an associated action (like "Open"), this will be the localized string for that action.
getter/setter pair
- previewVendorHash ↔ int?
-
If the preview data is derived from a fake "Preview" Vendor, this will be the hash identifier for the DestinyVendorDefinition of that fake vendor.
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- screenStyle ↔ String?
-
A string that the game UI uses as a hint for which detail screen to show for the item. You, too, can leverage this for your own custom screen detail views. Note, however, that these are arbitrarily defined by designers: there's no guarantees of a fixed, known number of these - so fall back to something reasonable if you don't recognize it.
getter/setter pair
Methods
-
asyncToJson(
) → Future< Map< String, dynamic> > -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
asyncFromJson(
Map< String, dynamic> json) → Future<DestinyItemPreviewBlockDefinition>