DestinyEnvironmentLocationMapping class
Properties
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activationSource
↔ String?
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A hint that the UI uses to figure out how this location is activated by the player.
getter/setter pair
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activityHash
↔ int?
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If this is populated, this is the activity you have to be playing in order to see this location appear because of this mapping. (theoretically, a location can have multiple mappings, and some might require you to be in a specific activity when others don't)
getter/setter pair
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hashCode
→ int
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The hash code for this object.
no setterinherited
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itemHash
↔ int?
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If this is populated, it is the item that you must possess for this location to be active because of this mapping. (theoretically, a location can have multiple mappings, and some might require an item while others don't)
getter/setter pair
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locationHash
↔ int?
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The location that is revealed on the director by this mapping.
getter/setter pair
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objectiveHash
↔ int?
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If this is populated, this is an objective related to the location.
getter/setter pair
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runtimeType
→ Type
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A representation of the runtime type of the object.
no setterinherited