DestinyEnergyTypeDefinition class
Represents types of Energy that can be used for costs and payments related to Armor 2.0 mods.
- Annotations
-
- @JsonSerializable()
Constructors
- DestinyEnergyTypeDefinition()
-
DestinyEnergyTypeDefinition.fromJson(Map<
String, dynamic> json) -
factory
Properties
- capacityStatHash ↔ int?
-
If this Energy Type can be used for determining the Type of Energy that an item can consume, this is the hash for the DestinyInvestmentStatDefinition that represents the stat which holds the Capacity for that energy type. (Note that this is optional because "Any" is a valid cost, but not valid for Capacity - an Armor must have a specific Energy Type for determining the energy type that the Armor is restricted to use)
getter/setter pair
- costStatHash ↔ int?
-
If this Energy Type can be used as a cost to pay for socketing Armor 2.0 items, this is the hash for the DestinyInvestmentStatDefinition that stores the plug's raw cost.
getter/setter pair
- displayProperties ↔ DestinyDisplayPropertiesDefinition?
-
The description of the energy type, icon etc...
getter/setter pair
- enumValue ↔ DestinyEnergyType?
-
We have an enumeration for Energy types for quick reference. This is the current definition's Energy type enum value.
getter/setter pair
- hash ↔ int?
-
The unique identifier for this entity. Guaranteed to be unique for the type of entity, but not globally.
When entities refer to each other in Destiny content, it is this hash that they are referring to.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- index ↔ int?
-
The index of the entity as it was found in the investment tables.
getter/setter pair
- redacted ↔ bool?
-
If this is true, then there is an entity with this identifier/type combination, but BNet is not yet allowed to show it. Sorry!
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- showIcon ↔ bool?
-
If TRUE, the game shows this Energy type's icon. Otherwise, it doesn't. Whether you show it or not is up to you.
getter/setter pair
- transparentIconPath ↔ String?
-
A variant of the icon that is transparent and colorless.
getter/setter pair
Methods
-
asyncToJson(
) → Future< Map< String, dynamic> > -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
asyncFromJson(
Map< String, dynamic> json) → Future<DestinyEnergyTypeDefinition>