DestinyEnergyCostEntry class
Some plugs cost Energy, which is a stat on the item that can be increased by other plugs (that, at least in Armor 2.0, have a "masterworks-like" mechanic for upgrading). If a plug has costs, the details of that cost are defined here.
- Annotations
-
- @JsonSerializable()
Constructors
- DestinyEnergyCostEntry()
-
DestinyEnergyCostEntry.fromJson(Map<
String, dynamic> json) -
factory
Properties
- energyCost ↔ int?
-
The Energy cost for inserting this plug.
getter/setter pair
- energyType ↔ DestinyEnergyType?
-
The type of energy that this plug costs, in enum form.
getter/setter pair
- energyTypeHash ↔ int?
-
The type of energy that this plug costs, as a reference to the DestinyEnergyTypeDefinition of the energy type.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
asyncToJson(
) → Future< Map< String, dynamic> > -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
asyncFromJson(
Map< String, dynamic> json) → Future<DestinyEnergyCostEntry>