DestinyDamageTypeDefinition class

All damage types that are possible in the game are defined here, along with localized info and icons as needed.

Annotations
  • @JsonSerializable()

Properties

color DestinyColor?
A color associated with the damage type. The displayProperties icon is tinted with a color close to this.
getter/setter pair
displayProperties DestinyDisplayPropertiesDefinition?
The description of the damage type, icon etc...
getter/setter pair
enumValue DamageType?
We have an enumeration for damage types for quick reference. This is the current definition's damage type enum value.
getter/setter pair
hash int?
The unique identifier for this entity. Guaranteed to be unique for the type of entity, but not globally. When entities refer to each other in Destiny content, it is this hash that they are referring to.
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
index int?
The index of the entity as it was found in the investment tables.
getter/setter pair
redacted bool?
If this is true, then there is an entity with this identifier/type combination, but BNet is not yet allowed to show it. Sorry!
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
showIcon bool?
If TRUE, the game shows this damage type's icon. Otherwise, it doesn't. Whether you show it or not is up to you.
getter/setter pair
transparentIconPath String?
A variant of the icon that is transparent and colorless.
getter/setter pair

Methods

asyncToJson() Future<Map<String, dynamic>>
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() Map<String, dynamic>
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Methods

asyncFromJson(Map<String, dynamic> json) Future<DestinyDamageTypeDefinition>