DestinyActivityGraphNodeFeaturingStateDefinition class

Nodes can have different visual states. This object represents a single visual state ("highlight type") that a node can be in, and the unlock expression condition to determine whether it should be set.

Annotations
  • @JsonSerializable()

Properties

hashCode int
The hash code for this object.
no setterinherited
highlightType ActivityGraphNodeHighlightType?
The node can be highlighted in a variety of ways - the game iterates through these and finds the first FeaturingState that is valid at the present moment given the Game, Account, and Character state, and renders the node in that state. See the ActivityGraphNodeHighlightType enum for possible values.
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

asyncToJson() Future<Map<String, dynamic>>
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() Map<String, dynamic>
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited