TransferStatuses class
Whether you can transfer an item, and why not if you can't.
Constructors
- TransferStatuses(int _value)
-
const
- TransferStatuses.fromJson(int numValue)
-
factory
Properties
Methods
-
contains(
TransferStatuses childValue) → bool -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → int -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator &(
TransferStatuses item) → int -
operator ==(
dynamic other) → bool -
The equality operator.
override
Constants
- CanTransfer → const TransferStatuses
- CanTransfer = 0 The item can be transferred.
- ItemIsEquipped → const TransferStatuses
- ItemIsEquipped = 1 You can't transfer the item because it is equipped on a character.
- NoRoomInDestination → const TransferStatuses
- NoRoomInDestination = 4 You could transfer the item, but the place you're trying to put it has run out of room! Check your remaining Vault and/or character space.
- NotTransferrable → const TransferStatuses
- NotTransferrable = 2 The item is defined as not transferrable in its DestinyInventoryItemDefinition.nonTransferrable property.