DestinyVendorProgressionType enum
Constructors
- DestinyVendorProgressionType()
-
const
Values
- Default → const DestinyVendorProgressionType
-
Default = 0 The original rank progression from token redemption.
- Ritual → const DestinyVendorProgressionType
-
Ritual = 1 Progression from ranks in ritual content. For example: Crucible (Shaxx), Gambit (Drifter), and Season 13 Battlegrounds (War Table).
- NoSeasonalRefresh → const DestinyVendorProgressionType
-
NoSeasonalRefresh = 2 A vendor progression with no seasonal refresh. For example: Xur in the Eternity destination for the 30th Anniversary.
- ProtectedInvalidEnumValue → const DestinyVendorProgressionType
-
value not found fallback
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
DestinyVendorProgressionType> - A constant List of the values in this enum, in order of their declaration.