DestinyTalentNodeState enum

Inheritance

Constructors

DestinyTalentNodeState()
const

Values

Invalid → const DestinyTalentNodeState

Invalid = 0

CanUpgrade → const DestinyTalentNodeState

CanUpgrade = 1

NoPoints → const DestinyTalentNodeState

NoPoints = 2

NoPrerequisites → const DestinyTalentNodeState

NoPrerequisites = 3

NoSteps → const DestinyTalentNodeState

NoSteps = 4

NoUnlock → const DestinyTalentNodeState

NoUnlock = 5

NoMaterial → const DestinyTalentNodeState

NoMaterial = 6

NoGridLevel → const DestinyTalentNodeState

NoGridLevel = 7

SwappingLocked → const DestinyTalentNodeState

SwappingLocked = 8

MustSwap → const DestinyTalentNodeState

MustSwap = 9

Complete → const DestinyTalentNodeState

Complete = 10

Unknown → const DestinyTalentNodeState

Unknown = 11

CreationOnly → const DestinyTalentNodeState

CreationOnly = 12

Hidden → const DestinyTalentNodeState

Hidden = 13

ProtectedInvalidEnumValue → const DestinyTalentNodeState

value not found fallback

Properties

hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<DestinyTalentNodeState>
A constant List of the values in this enum, in order of their declaration.