DestinyStatsGroupType enum
Constructors
- DestinyStatsGroupType()
-
const
Values
- None → const DestinyStatsGroupType
-
None = 0
- General → const DestinyStatsGroupType
-
General = 1
- Weapons → const DestinyStatsGroupType
-
Weapons = 2
- Medals → const DestinyStatsGroupType
-
Medals = 3
- ReservedGroups → const DestinyStatsGroupType
-
ReservedGroups = 100 This is purely to serve as the dividing line between filterable and un-filterable groups. Below this number is a group you can pass as a filter. Above it are groups used in very specific circumstances and not relevant for filtering.
- Leaderboard → const DestinyStatsGroupType
-
Leaderboard = 101 Only applicable while generating leaderboards.
- Activity → const DestinyStatsGroupType
-
Activity = 102 These will only be consumed by GetAggregateStatsByActivity
- UniqueWeapon → const DestinyStatsGroupType
-
UniqueWeapon = 103 These are only consumed and returned by GetUniqueWeaponHistory
- Internal → const DestinyStatsGroupType
-
Internal = 104
- ProtectedInvalidEnumValue → const DestinyStatsGroupType
-
value not found fallback
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
DestinyStatsGroupType> - A constant List of the values in this enum, in order of their declaration.