DestinyRewardSourceCategory enum
- Inheritance
- Available extensions
Values
- None → const DestinyRewardSourceCategory
-
None = 0 The source doesn't fit well into any of the other types.
- Activity → const DestinyRewardSourceCategory
-
Activity = 1 The source is directly related to the rewards gained by playing an activity or set of activities. This currently includes Quests and other action in-game.
- Vendor → const DestinyRewardSourceCategory
-
Vendor = 2 This source is directly related to items that Vendors sell.
- Aggregate → const DestinyRewardSourceCategory
-
Aggregate = 3 This source is a custom aggregation of items that can be earned in many ways, but that share some other property in common that is useful to share. For instance, in Destiny 1 we would make "Reward Sources" for every game expansion: that way, you could search reward sources to see what items became available with any given Expansion.
- ProtectedInvalidEnumValue → const DestinyRewardSourceCategory
-
value not found fallback
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
DestinyRewardSourceCategory> - A constant List of the values in this enum, in order of their declaration.