DestinyPresentationScreenStyle enum

Inheritance

Constructors

DestinyPresentationScreenStyle()
const

Values

Default → const DestinyPresentationScreenStyle

Default = 0 Use the "default" view for the presentation nodes.

CategorySets → const DestinyPresentationScreenStyle

CategorySets = 1 Show sub-items as "category sets". In-game, you'd see these as a vertical list of child presentation nodes - armor sets for example - and the icons of items within those sets displayed horizontally.

Badge → const DestinyPresentationScreenStyle

Badge = 2 Show sub-items as Badges. (I know, I know. We don't need no stinkin' badges har har har)

ProtectedInvalidEnumValue → const DestinyPresentationScreenStyle

value not found fallback

Properties

hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<DestinyPresentationScreenStyle>
A constant List of the values in this enum, in order of their declaration.