DestinyMilestoneType enum
Constructors
- DestinyMilestoneType()
-
const
Values
- Unknown → const DestinyMilestoneType
-
Unknown = 0
- Tutorial → const DestinyMilestoneType
-
Tutorial = 1 One-time milestones that are specifically oriented toward teaching players about new mechanics and gameplay modes.
- OneTime → const DestinyMilestoneType
-
OneTime = 2 Milestones that, once completed a single time, can never be repeated.
- Weekly → const DestinyMilestoneType
-
Weekly = 3 Milestones that repeat/reset on a weekly basis. They need not all reset on the same day or time, but do need to reset weekly to qualify for this type.
- Daily → const DestinyMilestoneType
-
Daily = 4 Milestones that repeat or reset on a daily basis.
- Special → const DestinyMilestoneType
-
Special = 5 Special indicates that the event is not on a daily/weekly cadence, but does occur more than once. For instance, Iron Banner in Destiny 1 or the Dawning were examples of what could be termed "Special" events.
- ProtectedInvalidEnumValue → const DestinyMilestoneType
-
value not found fallback
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
DestinyMilestoneType> - A constant List of the values in this enum, in order of their declaration.