DestinyItemSubType enum
Constructors
- DestinyItemSubType()
-
const
Values
- None → const DestinyItemSubType
-
None = 0
- Crucible → const DestinyItemSubType
-
Crucible = 1 DEPRECATED. Items can be both "Crucible" and something else interesting.
- Vanguard → const DestinyItemSubType
-
Vanguard = 2 DEPRECATED. An item can both be "Vanguard" and something else.
- Exotic → const DestinyItemSubType
-
Exotic = 5 DEPRECATED. An item can both be Exotic and something else.
- AutoRifle → const DestinyItemSubType
-
AutoRifle = 6
- Shotgun → const DestinyItemSubType
-
Shotgun = 7
- Machinegun → const DestinyItemSubType
-
Machinegun = 8
- HandCannon → const DestinyItemSubType
-
HandCannon = 9
- RocketLauncher → const DestinyItemSubType
-
RocketLauncher = 10
- FusionRifle → const DestinyItemSubType
-
FusionRifle = 11
- SniperRifle → const DestinyItemSubType
-
SniperRifle = 12
- PulseRifle → const DestinyItemSubType
-
PulseRifle = 13
- ScoutRifle → const DestinyItemSubType
-
ScoutRifle = 14
- Crm → const DestinyItemSubType
-
Crm = 16 DEPRECATED. An item can both be CRM and something else.
- Sidearm → const DestinyItemSubType
-
Sidearm = 17
- Sword → const DestinyItemSubType
-
Sword = 18
- Mask → const DestinyItemSubType
-
Mask = 19
- Shader → const DestinyItemSubType
-
Shader = 20
- Ornament → const DestinyItemSubType
-
Ornament = 21
- FusionRifleLine → const DestinyItemSubType
-
FusionRifleLine = 22
- GrenadeLauncher → const DestinyItemSubType
-
GrenadeLauncher = 23
- SubmachineGun → const DestinyItemSubType
-
SubmachineGun = 24
- TraceRifle → const DestinyItemSubType
-
TraceRifle = 25
- HelmetArmor → const DestinyItemSubType
-
HelmetArmor = 26
- GauntletsArmor → const DestinyItemSubType
-
GauntletsArmor = 27
- ChestArmor → const DestinyItemSubType
-
ChestArmor = 28
- LegArmor → const DestinyItemSubType
-
LegArmor = 29
- ClassArmor → const DestinyItemSubType
-
ClassArmor = 30
- Bow → const DestinyItemSubType
-
Bow = 31
- DummyRepeatableBounty → const DestinyItemSubType
-
DummyRepeatableBounty = 32
- Glaive → const DestinyItemSubType
-
Glaive = 33
- ProtectedInvalidEnumValue → const DestinyItemSubType
-
value not found fallback
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
DestinyItemSubType> - A constant List of the values in this enum, in order of their declaration.