decodeDestinyActivityDifficultyTier function
Implementation
DestinyActivityDifficultyTier? decodeDestinyActivityDifficultyTier (dynamic value) {
if(value == null) {
return null;
}
if(_$DestinyActivityDifficultyTierValueMap.containsKey(value)){
return _$DestinyActivityDifficultyTierValueMap[value];
}
return DestinyActivityDifficultyTier.ProtectedInvalidEnumValue;
}