DestinyActivityDifficultyTier enum

Inheritance

Constructors

DestinyActivityDifficultyTier()
const

Values

Trivial → const DestinyActivityDifficultyTier

Trivial = 0

Easy → const DestinyActivityDifficultyTier

Easy = 1

Normal → const DestinyActivityDifficultyTier

Normal = 2

Challenging → const DestinyActivityDifficultyTier

Challenging = 3

Hard → const DestinyActivityDifficultyTier

Hard = 4

Brave → const DestinyActivityDifficultyTier

Brave = 5

AlmostImpossible → const DestinyActivityDifficultyTier

AlmostImpossible = 6

Impossible → const DestinyActivityDifficultyTier

Impossible = 7

ProtectedInvalidEnumValue → const DestinyActivityDifficultyTier

value not found fallback

Properties

hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<DestinyActivityDifficultyTier>
A constant List of the values in this enum, in order of their declaration.