StoreChangeHandler<P, State extends Built<State, StateBuilder>, StateBuilder extends Builder<State, StateBuilder>> typedef

StoreChangeHandler<P, State extends Built<State, StateBuilder>, StateBuilder extends Builder<State, StateBuilder>> = void Function(StoreChange<State, StateBuilder, P> storeChange)

StoreChangeHandler handles a change the store after an action of type Action

Implementation

typedef StoreChangeHandler<P, State extends Built<State, StateBuilder>,
        StateBuilder extends Builder<State, StateBuilder>>
    = void Function(
  StoreChange<State, StateBuilder, P> storeChange,
);