NodeCredentials_Greenlight class abstract
- Implemented types
Constructors
- NodeCredentials_Greenlight({required GreenlightDeviceCredentials credentials})
-
constfactory
Properties
-
copyWith
→ _$$NodeCredentials_GreenlightImplCopyWith<
_$NodeCredentials_GreenlightImpl> -
no setteroverride
- credentials → GreenlightDeviceCredentials
-
no setteroverride
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
map<
TResult extends Object?> ({required TResult greenlight(NodeCredentials_Greenlight value)}) → TResult -
inherited
-
mapOrNull<
TResult extends Object?> ({TResult? greenlight(NodeCredentials_Greenlight value)?}) → TResult? -
inherited
-
maybeMap<
TResult extends Object?> ({TResult greenlight(NodeCredentials_Greenlight value)?, required TResult orElse()}) → TResult -
inherited
-
maybeWhen<
TResult extends Object?> ({TResult greenlight(GreenlightDeviceCredentials credentials)?, required TResult orElse()}) → TResult -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
when<
TResult extends Object?> ({required TResult greenlight(GreenlightDeviceCredentials credentials)}) → TResult -
inherited
-
whenOrNull<
TResult extends Object?> ({TResult? greenlight(GreenlightDeviceCredentials credentials)?}) → TResult? -
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited