PositionType enum

Used to define which coordinate system a given top-level component respects.

Normally components live in the "game" coordinate system, which just means they respect both the camera and viewport.

Inheritance

Constructors

PositionType()
const

Values

game → const PositionType

Default type. Respects camera and viewport (applied on top of widget).

viewport → const PositionType

Respects viewport only (ignores camera) (applied on top of widget).

widget → const PositionType

Position in relation to the coordinate system of the Flutter game widget (i.e. the raw canvas).

Properties

hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<PositionType>
A constant List of the values in this enum, in order of their declaration.