RotationEnemyExtensions extension
Created by
─▄▀─▄▀ ──▀──▀ █▀▀▀▀▀█▄ █░░░░░█─█ ▀▄▄▄▄▄▀▀
Rafaelbarbosatec on 24/03/22
- on
Methods
-
seeAndMoveToPlayer(
{required dynamic closePlayer(Player), BoolCallback? notObserved, double radiusVision = 32, double margin = 10, bool runOnlyVisibleInScreen = true}) → void - Checks whether the player is within range. If so, move to it.