RotationEnemyExtensions extension

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Rafaelbarbosatec on 24/03/22

on

Methods

seeAndMoveToPlayer({required dynamic closePlayer(Player), BoolCallback? notObserved, double radiusVision = 32, double margin = 10, bool runOnlyVisibleInScreen = true}) → void
Checks whether the player is within range. If so, move to it.