SpritefusionWorldBuilder constructor
SpritefusionWorldBuilder(
- WorldMapReader<
SpritefusionMap> reader, { - required ValueChanged<
Object> ? onError, - double sizeToUpdate = 0,
- Map<
String, SpritefusionObjectBuilder> ? objectsBuilder,
Implementation
SpritefusionWorldBuilder(
this.reader, {
required this.onError,
this.sizeToUpdate = 0,
this.objectsBuilder,
});