SpritefusionWorldBuilder constructor

SpritefusionWorldBuilder(
  1. WorldMapReader<SpritefusionMap> reader, {
  2. required ValueChanged<Object>? onError,
  3. double sizeToUpdate = 0,
  4. Map<String, SpritefusionObjectBuilder>? objectsBuilder,
})

Implementation

SpritefusionWorldBuilder(
  this.reader, {
  required this.onError,
  this.sizeToUpdate = 0,
  this.objectsBuilder,
});