BCondition class

Inheritance

Constructors

BCondition({dynamic id, required Condition condition, required Behavior doBehavior, Behavior? doElseBehavior})

Properties

condition Condition
final
doBehavior Behavior
final
doElseBehavior Behavior?
final
hashCode int
The hash code for this object.
no setterinherited
id → dynamic
finalinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
runAction(double dt, GameComponent comp, BonfireGameInterface game) bool
override
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited