collision/collision_api library
Classes
Enums
- BodyType
- Body type for collision physics
Typedefs
-
BlockMovementCallback
= bool Function(Set<
Vector2> intersectionPoints, GameComponent other) - MovementBlockedCallback = void Function(PositionComponent other, CollisionData collisionData)
- ReflectionResolutionCallback = Vector2? Function(PositionComponent other, CollisionData data)