TerrainSpriteSheet class
Constructors
- TerrainSpriteSheet({required TileSprite left, required TileSprite right, required TileSprite top, required TileSprite topLeft, required TileSprite topRight, required TileSprite bottom, required TileSprite bottomLeft, required TileSprite bottomRight, required TileSprite invertedTopLeft, required TileSprite invertedTopRight, required TileSprite invertedBottomLeft, required TileSprite invertedBottomRight})
Properties
- bottom → TileSprite
-
final
- bottomLeft → TileSprite
-
final
- bottomRight → TileSprite
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- invertedBottomLeft → TileSprite
-
final
- invertedBottomRight → TileSprite
-
final
- invertedTopLeft → TileSprite
-
final
- invertedTopRight → TileSprite
-
final
- left → TileSprite
-
final
- right → TileSprite
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- top → TileSprite
-
final
- topLeft → TileSprite
-
final
- topRight → TileSprite
-
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
create(
{required String path, required Vector2 tileSize, Vector2? position}) → TerrainSpriteSheet