SceneAction class abstract

Created by

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Rafaelbarbosatec on 04/03/22 Class used with base to create SceneActions

Implementers

Constructors

SceneAction(dynamic id)

Properties

hashCode int
The hash code for this object.
no setterinherited
id → dynamic
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
runAction(double dt, BonfireGameInterface game) bool
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited