SceneAction class abstract
Created by
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Rafaelbarbosatec
on 04/03/22
Class used with base to create SceneActions
Constructors
- SceneAction(dynamic id)
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- id → dynamic
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
runAction(
double dt, BonfireGameInterface game) → bool -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited