MovementExtensions extension
- on
Methods
-
followComponent(
GameComponent target, double dt, {required dynamic closeComponent(GameComponent), double margin = 10}) → bool -
Available on Movement, provided by the MovementExtensions extension
This method move this component to target Need use Movement mixin. Method that bo used in update method. return true if moved. -
positionsItselfAndKeepDistance(
GameComponent target, {required dynamic positioned(GameComponent), double radiusVision = 32, double? minDistanceFromPlayer, bool runOnlyVisibleInScreen = true}) → bool -
Available on Movement, provided by the MovementExtensions extension
Checks whether the component is within range. If so, position yourself and keep your distance. Method that bo used in update method.