MovementExtensions extension
- on
Methods
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followComponent(
GameComponent target, double dt, {required dynamic closeComponent(GameComponent), double margin = 10}) → bool - This method move this component to target Need use Movement mixin. Method that bo used in update method. return true if moved.
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positionsItselfAndKeepDistance(
GameComponent target, {required dynamic positioned(GameComponent), double radiusVision = 32, double? minDistanceFromPlayer, bool runOnlyVisibleInScreen = true}) → bool - Checks whether the component is within range. If so, position yourself and keep your distance. Method that bo used in update method.