TerrainSpriteSheet class
Constructors
- TerrainSpriteSheet({required TileModelSprite left, required TileModelSprite right, required TileModelSprite top, required TileModelSprite topLeft, required TileModelSprite topRight, required TileModelSprite bottom, required TileModelSprite bottomLeft, required TileModelSprite bottomRight, required TileModelSprite invertedTopLeft, required TileModelSprite invertedTopRight, required TileModelSprite invertedBottomLeft, required TileModelSprite invertedBottomRight})
Properties
- bottom → TileModelSprite
-
final
- bottomLeft → TileModelSprite
-
final
- bottomRight → TileModelSprite
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- invertedBottomLeft → TileModelSprite
-
final
- invertedBottomRight → TileModelSprite
-
final
- invertedTopLeft → TileModelSprite
-
final
- invertedTopRight → TileModelSprite
-
final
- left → TileModelSprite
-
final
- right → TileModelSprite
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- top → TileModelSprite
-
final
- topLeft → TileModelSprite
-
final
- topRight → TileModelSprite
-
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
create(
{required String path, required Vector2 tileSize, Vector2? position}) → TerrainSpriteSheet