GlassContainer class
- Inheritance
- 
    - Object
- DiagnosticableTree
- Widget
- StatelessWidget
- GlassContainer
 
Constructors
- 
          GlassContainer({Key? key, Widget? child, double? width, double? height, EdgeInsetsGeometry? padding, EdgeInsetsGeometry? margin, AlignmentGeometry? alignment, GlassType type = GlassType.frosted, GlassShape shape = GlassShape.roundedRectangle, BorderRadius? borderRadius, double? radius, Color? backgroundColor, double backgroundOpacity = 0.2, double blurIntensity = 10.0, Border? border, Color? borderColor, double borderWidth = 1.0, double borderOpacity = 0.2, List<BoxShadow> ? boxShadow, bool addShadow = true, Color? shadowColor, double shadowBlurRadius = 20.0, double shadowSpreadRadius = 0.0, Offset shadowOffset = const Offset(0, 8), Gradient? gradient, double gradientOpacity = 0.1, Clip clipBehavior = Clip.antiAlias, Matrix4? transform, AlignmentGeometry? transformAlignment, VoidCallback? onTap, VoidCallback? onLongPress, VoidCallback? onDoubleTap})
- 
          
            const
Properties
- addShadow → bool
- 
  Whether to add default shadow
  final
- alignment → AlignmentGeometry?
- 
  Alignment of the child widget
  final
- backgroundColor → Color?
- 
  Background color (will be applied with opacity)
  final
- backgroundOpacity → double
- 
  Background opacity (0.0 to 1.0)
  final
- blurIntensity → double
- 
  Blur intensity (higher = more blur)
  final
- border → Border?
- 
  Border configuration
  final
- borderColor → Color?
- 
  Border color
  final
- borderOpacity → double
- 
  Border opacity
  final
- borderRadius → BorderRadius?
- 
  Border radius (for rounded shapes)
  final
- borderWidth → double
- 
  Border width
  final
- 
  boxShadow
  → List<BoxShadow> ?
- 
  Shadow configuration
  final
- child → Widget?
- 
  Child widget to be displayed inside the glass container
  final
- clipBehavior → Clip
- 
  Clip behavior
  final
- gradient → Gradient?
- 
  Gradient overlay (applied over background color)
  final
- gradientOpacity → double
- 
  Gradient opacity
  final
- hashCode → int
- 
  The hash code for this object.
  no setterinherited
- height → double?
- 
  Height of the container
  final
- key → Key?
- 
  Controls how one widget replaces another widget in the tree.
  finalinherited
- margin → EdgeInsetsGeometry?
- 
  Margin around the container
  final
- onDoubleTap → VoidCallback?
- 
  Double tap callback
  final
- onLongPress → VoidCallback?
- 
  Long press callback
  final
- onTap → VoidCallback?
- 
  Tap callback
  final
- padding → EdgeInsetsGeometry?
- 
  Padding inside the container
  final
- radius → double?
- 
  Custom border radius value (shortcut for all corners)
  final
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
- shadowBlurRadius → double
- 
  Shadow blur radius
  final
- shadowColor → Color?
- 
  Shadow color
  final
- shadowOffset → Offset
- 
  Shadow offset
  final
- shadowSpreadRadius → double
- 
  Shadow spread radius
  final
- shape → GlassShape
- 
  Shape of the glass container
  final
- transform → Matrix4?
- 
  Transform matrix
  final
- transformAlignment → AlignmentGeometry?
- 
  Transform alignment
  final
- type → GlassType
- 
  Glass effect type (predefined styles)
  final
- width → double?
- 
  Width of the container
  final
Methods
- 
  build(BuildContext context) → Widget 
- 
  Describes the part of the user interface represented by this widget.
  override
- 
  createElement() → StatelessElement 
- 
  Creates a StatelessElement to manage this widget's location in the tree.
  inherited
- 
  debugDescribeChildren() → List< DiagnosticsNode> 
- 
  Returns a list of DiagnosticsNode objects describing this node's
children.
  inherited
- 
  debugFillProperties(DiagnosticPropertiesBuilder properties) → void 
- 
  Add additional properties associated with the node.
  inherited
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode 
- 
  Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
  inherited
- 
  toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String 
- 
  A string representation of this object.
  inherited
- 
  toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String 
- 
  Returns a string representation of this node and its descendants.
  inherited
- 
  toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String 
- 
  Returns a one-line detailed description of the object.
  inherited
- 
  toStringShort() → String 
- 
  A short, textual description of this widget.
  inherited
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  inherited
Static Methods
- 
  appBar({Key? key, required Widget child, double? height, GlassType type = GlassType.crystal}) → GlassContainer 
- 
  bottomSheet({Key? key, required Widget child, EdgeInsetsGeometry? padding, GlassType type = GlassType.frosted}) → GlassContainer 
- 
  card({Key? key, required Widget child, EdgeInsetsGeometry? padding, EdgeInsetsGeometry? margin, VoidCallback? onTap, GlassType type = GlassType.frosted}) → GlassContainer 
- 
  dialog({Key? key, required Widget child, double? width, double? height, EdgeInsetsGeometry? padding, GlassType type = GlassType.frosted}) → GlassContainer 
- 
  overlay({Key? key, required Widget child, GlassType type = GlassType.smoky, VoidCallback? onTap}) → GlassContainer