GlassContainer class
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- GlassContainer
Constructors
-
GlassContainer.new({Key? key, Widget? child, double? width, double? height, EdgeInsetsGeometry? padding, EdgeInsetsGeometry? margin, AlignmentGeometry? alignment, GlassType type = GlassType.frosted, GlassShape shape = GlassShape.roundedRectangle, BorderRadius? borderRadius, double? radius, Color? backgroundColor, double backgroundOpacity = 0.2, double blurIntensity = 10.0, Border? border, Color? borderColor, double borderWidth = 1.0, double borderOpacity = 0.2, List<
BoxShadow> ? boxShadow, bool addShadow = true, Color? shadowColor, double shadowBlurRadius = 20.0, double shadowSpreadRadius = 0.0, Offset shadowOffset = const Offset(0, 8), Gradient? gradient, double gradientOpacity = 0.1, Clip clipBehavior = Clip.antiAlias, Matrix4? transform, AlignmentGeometry? transformAlignment, VoidCallback? onTap, VoidCallback? onLongPress, VoidCallback? onDoubleTap}) -
const
Properties
- addShadow → bool
-
Whether to add default shadow
final
- alignment → AlignmentGeometry?
-
Alignment of the child widget
final
- backgroundColor → Color?
-
Background color (will be applied with opacity)
final
- backgroundOpacity → double
-
Background opacity (0.0 to 1.0)
final
- blurIntensity → double
-
Blur intensity (higher = more blur)
final
- border → Border?
-
Border configuration
final
- borderColor → Color?
-
Border color
final
- borderOpacity → double
-
Border opacity
final
- borderRadius → BorderRadius?
-
Border radius (for rounded shapes)
final
- borderWidth → double
-
Border width
final
-
boxShadow
→ List<
BoxShadow> ? -
Shadow configuration
final
- child → Widget?
-
Child widget to be displayed inside the glass container
final
- clipBehavior → Clip
-
Clip behavior
final
- gradient → Gradient?
-
Gradient overlay (applied over background color)
final
- gradientOpacity → double
-
Gradient opacity
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- height → double?
-
Height of the container
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- margin → EdgeInsetsGeometry?
-
Margin around the container
final
- onDoubleTap → VoidCallback?
-
Double tap callback
final
- onLongPress → VoidCallback?
-
Long press callback
final
- onTap → VoidCallback?
-
Tap callback
final
- padding → EdgeInsetsGeometry?
-
Padding inside the container
final
- radius → double?
-
Custom border radius value (shortcut for all corners)
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shadowBlurRadius → double
-
Shadow blur radius
final
- shadowColor → Color?
-
Shadow color
final
- shadowOffset → Offset
-
Shadow offset
final
- shadowSpreadRadius → double
-
Shadow spread radius
final
- shape → GlassShape
-
Shape of the glass container
final
- transform → Matrix4?
-
Transform matrix
final
- transformAlignment → AlignmentGeometry?
-
Transform alignment
final
- type → GlassType
-
Glass effect type (predefined styles)
final
- width → double?
-
Width of the container
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
appBar(
{Key? key, required Widget child, double? height, GlassType type = GlassType.crystal}) → GlassContainer -
bottomSheet(
{Key? key, required Widget child, EdgeInsetsGeometry? padding, GlassType type = GlassType.frosted}) → GlassContainer -
card(
{Key? key, required Widget child, EdgeInsetsGeometry? padding, EdgeInsetsGeometry? margin, VoidCallback? onTap, GlassType type = GlassType.frosted}) → GlassContainer -
dialog(
{Key? key, required Widget child, double? width, double? height, EdgeInsetsGeometry? padding, GlassType type = GlassType.frosted}) → GlassContainer -
overlay(
{Key? key, required Widget child, GlassType type = GlassType.smoky, VoidCallback? onTap}) → GlassContainer