UpdateEvent<State> class

A generic event class used to update the state of a BLoC.

The UpdateEvent class provides a convenient way to trigger state updates within a BLoC by encapsulating the new state that should be emitted. While BLoCs can be updated using various event types, using UpdateEvent helps maintain a consistent approach to state updates.

To use UpdateEvent, simply create an instance of the event and provide the new state as a parameter. When dispatched within a BLoC, the state contained in the event will be emitted as the new state.

Example usage:

final updatedState = MyState(/* updated values */);
final updateEvent = UpdateEvent(updatedState);
myBloc.add(updateEvent);

Constructors

UpdateEvent(State state)
Creates an UpdateEvent instance with the specified state.

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
state → State
The new state that should be emitted by the BLoC.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited