BasePageState<T extends StatefulWidget, B extends MainBloc<MainBlocEvent, MainBlocState> > class
abstract
A base class for all StatefulWidget states in the application that use a Bloc.
This class extends BasePageStateDelegate and provides a foundation for creating state classes that are associated with a specific Bloc.
Type Parameters:
T
: The type of the StatefulWidget this state is associated with.B
: The type of Bloc this state will use. Must extend MainBloc.
Usage:
class MyPageState extends BasePageState<MyPage, MyBloc> {
MyPageState(GetIt getIt) : super(getIt);
@override
Widget buildPage(BuildContext context) {
// Implement your page build logic here
}
}
- Inheritance
-
- Object
- State<
T> - BasePageStateDelegate<
T, B> - BasePageState
Constructors
- BasePageState(GetIt getIt)
Properties
- bloc ↔ B
-
latefinalinherited
- commonBloc ↔ CommonBloc
-
latefinalinherited
- context → BuildContext
-
The location in the tree where this widget builds.
no setterinherited
- getIt → GetIt
-
finalinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- mounted → bool
-
Whether this State object is currently in a tree.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- widget → T
-
The current configuration.
no setterinherited
Methods
-
activate(
) → void -
Called when this object is reinserted into the tree after having been
removed via deactivate.
inherited
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
inherited
-
buildLoadingOverlay(
{required Widget child, String? loadingKey = LoadingKeys.global, Widget? loadingWidget}) → Widget -
Wraps a child widget with a loading overlay that can be shown or hidden based on a loading state.
inherited
-
buildPage(
BuildContext context) → Widget -
inherited
-
buildPageListeners(
{required Widget child}) → Widget -
inherited
-
buildPageLoading(
) → Widget -
inherited
-
deactivate(
) → void -
Called when this object is removed from the tree.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didChangeDependencies(
) → void -
Called when a dependency of this State object changes.
inherited
-
didUpdateWidget(
covariant T oldWidget) → void -
Called whenever the widget configuration changes.
inherited
-
dispose(
) → void -
Called when this object is removed from the tree permanently.
inherited
-
initState(
) → void -
Called when this object is inserted into the tree.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
reassemble(
) → void -
Called whenever the application is reassembled during debugging, for
example during hot reload.
inherited
-
setState(
VoidCallback fn) → void -
Notify the framework that the internal state of this object has changed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited