CommonState class
Represents the state of common application-wide features.
This state manages loading indicators across the application using a key-based system. Each loading operation can have its own unique key, allowing multiple loading states to be tracked independently.
Example:
// Check global loading state
final isGlobalLoading = state.isLoading();
// Check specific loading state
final isLoginLoading = state.isLoading(key: 'login');
- Inheritance
-
- Object
- MainBlocState
- CommonState
Constructors
-
CommonState({Map<
String, bool> loadingStates = const {}}) -
const
Properties
- hashCode → int
-
The hash code for this object.
no setteroverride
-
loadingStates
→ Map<
String, bool> -
A map of loading states keyed by their unique identifiers.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
copyWith(
{Map< String, bool> ? loadingStates}) → CommonState - Creates a copy of this state with the given fields replaced with new values.
-
isLoading(
{String? key = LoadingKey.global}) → bool - Checks if a loading operation is currently active.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override