core library Null safety

Classes

Block
Component
Context
Experience
FunctionBlock
If
Message
Rule
Variable
XmlComponent

Functions

And(Block first, Block second) FunctionBlock
ClearAllCustomMessages([Block? target]) FunctionBlock
createExperience(Experience exp, [Options? options]) Future<void>
DisplayGameModeMessage(Message message, [Block? target]) FunctionBlock
DisplayHighlightedWorldLogMessage(Message message, [Block? target]) FunctionBlock
DisplayNotificationMessage(Message message, [Block? target]) FunctionBlock
generateFromComponent(Component c, Context ctx) String
Wait(double ms) FunctionBlock

Enums

Event
VariableType