BeuiTextScramble class

A controlled character scramble that resolves to text — the Flutter port of beUI's text-scramble.

Changing text after the first frame samples glyphs into unresolved positions (~every 40ms) until the new string settles left to right. The first mount shows text immediately (no scramble). Reduced motion (and an empty glyphs string) skip the scramble and show the final text.

Screen readers always hear text, never the in-flight glyphs.

Inheritance

Constructors

BeuiTextScramble(String text, {Duration? duration, String glyphs = beuiTextScrambleGlyphs, TextStyle? style, TextAlign? textAlign, Key? key})
Creates a scramble that resolves to text.
const

Properties

duration → Duration?
Maximum animation duration. When null, the source formula min(760, max(420, length × 32)) milliseconds is used.
final
glyphs → String
Characters sampled while unresolved positions scramble.
final
hashCode → int
The hash code for this object.
no setterinherited
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
style → TextStyle?
Text style. Falls back to the ambient DefaultTextStyle.
final
text → String
Final text revealed by the scramble.
final
textAlign → TextAlign?
Horizontal alignment of the visible glyphs.
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → State<BeuiTextScramble>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited