BeuiTextScramble class
A controlled character scramble that resolves to text — the Flutter port
of beUI's text-scramble.
Changing text after the first frame samples glyphs into unresolved positions (~every 40ms) until the new string settles left to right. The first mount shows text immediately (no scramble). Reduced motion (and an empty glyphs string) skip the scramble and show the final text.
Screen readers always hear text, never the in-flight glyphs.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- BeuiTextScramble
Constructors
Properties
- duration → Duration?
-
Maximum animation duration. When null, the source formula
min(760, max(420, length × 32))milliseconds is used.final - glyphs → String
-
Characters sampled while unresolved positions scramble.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- style → TextStyle?
-
Text style. Falls back to the ambient DefaultTextStyle.
final
- text → String
-
Final text revealed by the scramble.
final
- textAlign → TextAlign?
-
Horizontal alignment of the visible glyphs.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< BeuiTextScramble> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited