BeuiMessageBubble class

A conversational surface with visual tones, independent alignment, grouped messages, expandable content, and interactive link/button support — the Flutter port of beUI's MessageBubble.

Compose with BeuiMessageBubbleContent (and optionally BeuiMessageBubbleCollapsible / BeuiMessageBubbleGroup) as children.

Motion. When animateIn is true the content surface plays a mount-only pop (scale 0.92→1 on _bubblePop, opacity 0→1) and the text fades in on a short delayed ease-out. Reduced motion drops the scale and keeps the fade. Exit motion is owned by the parent list/scroller (matching the source's exit prop on the outer shell).

API mapping (source → Flutter):

Inheritance

Constructors

BeuiMessageBubble({required Widget child, BeuiMessageBubbleVariant variant = BeuiMessageBubbleVariant.soft, BeuiMessageBubbleAlign? align, bool animateIn = true, Key? key})
Creates a message bubble shell.
const

Properties

align → BeuiMessageBubbleAlign?
Alignment. Defaults to the surrounding BeuiMessageSideScope, then BeuiMessageBubbleSide.start.
final
animateIn → bool
Plays the surface pop once when this bubble mounts.
final
child → Widget
Bubble body — typically a BeuiMessageBubbleContent.
final
hashCode → int
The hash code for this object.
no setterinherited
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
variant → BeuiMessageBubbleVariant
Visual tone (source variant, default soft).
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → State<BeuiMessageBubble>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited