BeuiMessageBubble class

A conversational surface with visual tones, independent alignment, grouped messages, expandable content, and interactive link/button support — the Flutter port of beUI's MessageBubble.

Compose with BeuiMessageBubbleContent (and optionally BeuiMessageBubbleCollapsible / BeuiMessageBubbleGroup) as children.

Motion. When animateIn is true the content surface plays a mount-only pop (scale 0.92→1 on _bubblePop, opacity 0→1) and the text fades in on a short delayed ease-out. Reduced motion drops the scale and keeps the fade. Exit motion is owned by the parent list/scroller (matching the source's exit prop on the outer shell).

API mapping (source → Flutter):

Inheritance

Constructors

BeuiMessageBubble({required Widget child, BeuiMessageBubbleVariant variant = BeuiMessageBubbleVariant.soft, BeuiMessageBubbleAlign? align, bool animateIn = true, Key? key})
Creates a message bubble shell.
const

Properties

align BeuiMessageBubbleAlign?
Alignment. Defaults to the surrounding BeuiMessageSideScope, then BeuiMessageBubbleSide.start.
final
animateIn bool
Plays the surface pop once when this bubble mounts.
final
child Widget
Bubble body — typically a BeuiMessageBubbleContent.
final
hashCode int
The hash code for this object.
no setterinherited
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
variant BeuiMessageBubbleVariant
Visual tone (source variant, default soft).
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<BeuiMessageBubble>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited