BeuiHoldActionButton class
Hold-to-confirm CTA with a liquid fill — port of HoldActionButton.
Press and hold for holdDuration; the fill animates linearly and fires onHoldComplete when it finishes. Release early to cancel. Reduced motion cross-fades the fill instead of translating it.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- BeuiHoldActionButton
Constructors
- BeuiHoldActionButton({required Widget child, BeuiHoldActionDirection direction = BeuiHoldActionDirection.vertical, Widget holdingLabel = const Text('Keep holding'), Widget completeLabel = const Text('Done'), Duration holdDuration = const Duration(milliseconds: 1600), VoidCallback? onHoldComplete, Color? fillColor, Color? backgroundColor, Color? foregroundColor, bool enabled = true, Key? key})
-
Creates a hold-action button.
const
Properties
- backgroundColor → Color?
-
Button background. Defaults to theme BeuiColors.primary.
final
- child → Widget
-
Idle label.
final
- completeLabel → Widget
-
Label after a successful hold.
final
- direction → BeuiHoldActionDirection
-
Fill direction.
final
- enabled → bool
-
Whether the button accepts input.
final
- fillColor → Color?
-
Liquid fill colour. Defaults to sky-400.
final
- foregroundColor → Color?
-
Label colour. Defaults to theme BeuiColors.primaryForeground.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- holdDuration → Duration
-
Time the user must hold to complete.
final
- holdingLabel → Widget
-
Label while holding.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onHoldComplete → VoidCallback?
-
Called once when the hold reaches completion.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< BeuiHoldActionButton> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited